Feature Project
For this project, I recreated Jett's abilities. Jett is a character from Valorant whose main job is to create space and take map control for her team. She comes equipped with four different abilities: dash, updraft, smoke, and throwable knives. The dash and updraft were straightforward as they were moving the player in a set direction faster than normal moving speed, as well as not allowing them to change directions when the movement was happening. The dash just moved the player along the x-axis and z-axis while the jump moved them up on the y-axis and allowed the player to control the descent by holding space which was just changing the fall speed and the gravity. The knives were also simple, they were just spawners attached to the camera, so they moved where the player was looking. When you fired them, it would just shoot them fast in whatever direction you were looking for and when they collided wit...